by Titianalive

Command and Conquer Rivals Review

Old wine in a new bottle or Keeping up with the times?

Let’s get a few things out of the way, yes the writer of this article is a maniac when it comes to C&C, has played all C&C titles to date, even owns all the originals including C&C Ultimate Edition alongside each of the originals.

Irrespective of how you put it, when it comes to Command & Conquer there is no other game that ruled the modern warfare RTS space as C&C did. The other end of the spectrum i.e. ancient and medieval warfare goes hands down to Age of Empires (AOE).

As a true fan of the series (If you are a true fan i.e.), you will definitely know the joy that would have coursed through your body when C&C Rivals was announced at E3 last year, even if it was for mobile, the title was finally making a return, after the disaster that was C&C4 & a further disastrous debacle of Victory Studios along with that of Generals 2 in 2016.

So has EA finally got the right formula to keep the C&C fan-base happy and gain a few more followers along the way or did it go all wrong and turn out to be another EA classic patchwork quick encashment project?

 

As a true fan of the series (If you are a true fan i.e.), you will definitely know the joy that would have coursed through your body when C&C Rivals was announced at E3 last year, even if it was for mobile, the title was finally making a return, after the disaster that was C&C4 & a further disastrous debacle of Victory Studios along with that of Generals 2 in 2016.

Well as the saying goes you can’t please everyone, so is this game for everyone? The answer is a BIG FAT NO! Some fanatics of the series have absolutely written the game off as not keeping to the tune of the original series. However, it’s worth a note that in order to keep with the times you need to change in order to survive, and whether we like it or not mobile gaming is here to stay, in a big way. The only way developers can reach out to the maximum audience is by catering to each of the masses and the clear intent of C&C – Rivals is to gain a larger audience not bring back the old fan-base.

For that they are remastering the old C&C titles, so that should keep the fanatics too hooked on for a bit
Right so enough of the blabber, coming to the business of the hour:

C&C – Rivals is outright one of the most challenging RTS games on mobile that we here Gamers-Café have played in a long time. Can we say that Clash of Royale has finally met its match, in the opinion of the witter of this article, that’s a fair YES! 

EA has taken a lot of good care to ensure that the core DNA which defined Command & Conquer has been injected to the letter T in this newest iteration of an old classic. The classic blend of strategy and hair rising last minute turn of events that can make any match go either way is a truly gripping aspect of the game.

The game mechanics are classic Player vs Player and soon, after the initial training, throws you right into the fray with a fair matchmaking system that does not let you get underpowered or overpowered vs other players in any way. 

While microtransactions, which are the money making mechanism of any Free to play model game on mobile, do exist, the game does not let you buy your way to the top, especially when it comes to unlocking NOD & Kane’s minions. You need to sweat your way up there and earn every dime of it. That’s the pure beauty of this game. The matchmaking system is one of the most balanced that we have come across, and it all comes down to the strategy employed. The game actually puts to use the saying don’t judge a book by its cover. You may come across an under/overpowered opponent however you cannot predict how the next 5 minutes will pan out. That is the amount of time each match lasts.

The premise of the game is simple, dominate the marked tiles in the center of map till the countdown launches 2 missiles to destroy the opponent base, or simply surprise your opponent with a direct confrontation on their base itself. However you choose to play out, the end goal is to whittle down your opponent base’s health in order to win the match.

 

C&C – Rivals is outright one of the most challenging RTS games on mobile that we here Gamers-Café have played in a long time. Can we say that Clash of Royale has finally met its match, in the opinion of the witter of this article, that’s a fair YES! 

All units can be accessed only via crates which is what you can purchase in-game and a few which the game decides to put on sale daily, however, that too is restricted to only 1 transaction daily.
Players in a rush to ensure their units reach the highest level possible and who do – not mind pumping in money to do so are restricted as no matter how powerful you get, the game automatically limits the maximum level of each unit to the league the player is currently playing in. 

Final Verdict:

As said earlier while the game is definitely not for everyone, it’s a fresh return of an old game, with a lot of ingredients of the classic thrown into a new mixture to make the game appeal to a larger audience. It’s definitely one of the best RTS games for mobile and deserves every bit a fair chance to be installed and played on your phone.

In classic C&C style “Welcome back commander!” 

Until next time it’s a wrap from us here at Gamers-café.